Nathan Madsen
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Nate Madsen
Adjunct Instructor of Music and Audio for Video Games
Nathan Madsen has been involved in game audio since 2005 and has worked with many top tier brands including LEGO, Dragon Ball Z, Harry Potter, MechWarrior, Monopoly, Clue, The Game of Life, Titanfall, Great Wolf Lodge and Disney. He’s an experienced composer and sound designer who is well-versed with the technologies used to create and implement music, sound, and voice overs into interactive multi-media. Madsen is also an active performer and recording artist on saxophone and piano and has experience rearranging and producing covers of iconic video game scores. On top of his creative pursuits, he’s an active lecturer who’s given presentations at Oklahoma Baptist University, University of Northern Iowa, University of Northern Colorado, as well as has taught game audio courses for DeVry University’s Game, Simulation and Programming degree and is currently teaching Audio for Video Games within the UT College of Music.
Education
MM, Music Performance – Texas Christian University (2005)
BME, Music Education – Oklahoma Baptist University (2002)